The purpose of this document is to illustrate rule changes. Only significant changes are presented. Cosmetic changes such as the rewording of individual terms or the correction of errors are not listed.
Players who participate in a so-called "European Regional League" (ERL), "Professional Esports League" or their secondary leagues at the same time are excluded from participation in the NLC. Players who are no longer a member of a team of an ERL, "Professional Esports League" or their secondary leagues, but have participated in at least 50% of the regular split in one of these leagues, are excluded from participation in the NLC until the respective split has been completed.
Now also includes secondary leagues
For the Winter Split 2022: The group stage of Division 3 will be played in one group with the Swiss Format of six (6) rounds. Every team must play up to two (2) matches per week in a "Best of One" format. In the fourth week ties will be broken if necessary. Depending on the number of wins achieved, teams are ranked for the Division 2-3 playoffs in the same season, Division 3 for the next season or a second part of the group stage in the same season.
Added rule for Division 3 Winter Split 2022
An organisation may field a maximum of one (1) team per group and therefore organisations within a division may not field more teams than there are groups in that division. Should an organisation exceed the maximum number of teams allowed within a division at the beginning or during a season, teams must be detached from the organisation or placed in the next lower division until the maximum number of teams allowed is reached. Should the number of teams of an organisation within a division be equal to the number of groups in that division, no team of that organisation may participate in the play-offs for that division. The maximum number of teams of an organisation that may participate in the play-offs for a higher division is the number of places available in that division. This already includes the Division 3 play-offs.
The end of a match is defined in the match's log. The official start time of the next match starts five (5) minutes after the end of the previous match.
Clarification of game time for games 2 or 3 within a match
If a team is late to a game, the following rules apply:
15 minutes late: loss of the game
30 minutes late: loss of the entire match
For the first game of a match, the official match time is the reference time. For each further game within a match, the start time according to rule 6.2.3 is the reference time. The delay must be proven by the protesting team.
Clarification of referemce time
Substitutions after the lineup submission for a match must be indicated immediately in the match comments. The www.nlc.gg user profile, the summoner name of the substitute and the summoner name of the substituted Player must be indicated. Furthermore, all rules regarding lineups eligible to play must be obeyed.
Substitutions now also allowed for game 1 of a match
The use of software and hardware that may affect League of Legends in any way is prohibited. In particular, the use of software that offers graphical overlays within League of Legends, such as timers for jungle camps or summoner spells, is prohibited.
Added specification for ingame overlays
An organization may provide a maximum of one (1) team per group. The Starter Division is excluded from this restriction. If a second team from an organization that fields a team in Division 1 or 2 qualifies for the Division 3 playoffs, that team may not participate in these playoffs. The next highest ranked teams from the same group will advance instead.
Players who participate in a so-called "European Regional League" (ERL) or "Professional Esports League" at the same time are excluded from participation in the NLC. Players who are no longer a member of a team of an ERL or "Professional Esports League", but have participated in at least 50% of the regular split in one of these leagues, are excluded from participation in the NLC until the respective split has been completed.
Teams can add a total of four (4) Players to the lineup after the end of the registration phase until the end of the group stage. Adding a Player consumes one roster addition. With the start of the playoff stage, adding players is no longer possible.
End of groupstage moved from sunday (last tiebreaker day) to wednesday and additions during playoffs now explicitly prohibited.
A Player may join a season lineup after the end of the fourth (4) week of play only if they were not previously a member of another team's season lineup.
Note added: The end of the fourth (4) week in the Summer Split 2022 is: . Rule unchanged.
Newly released champions are locked for the patch they are released on. Furthermore, the Administration reserves the right to temporarily or briefly disable individual champions, for example due to bugs.
If a Champion is selected as a pick by a team as per rule 6.4.4, the Champion Selection shall be stopped immediately and all picks and bans shall be repeated in identical order. If the Champion Selection is not stopped and the match is deemed to have started as per rule 6.3.5, protests regarding the pick will not be accepted.
Should the Champion Selection be abandoned by a team, that team is required to inform the opposing team immediately of the reason(s) for the abandonment.
The use of software and hardware that may affect League of Legends in any way is prohibited.
Not necessarily complete list of disallowed tools added, first entry: Leaguetracker. Rule unchanged.
The alternate date within the group stage is for the divisions 5 and 6 as well as Starter Division always Sunday at 16:00 o'clock and for the divisions 3-4 always Sunday at 16:00 o'clock. in the respective match week and will be displayed accordingly on the match pages as official match date.
Changed alternate date to 4pm CET for each division.